just remembered I haven’t write the blog….
The paper that uses depth camera to capture cloth movements together with human movements is quite interesting. But I’ve been having some questions. I feel like it is more of a rendering problem (the reverse rendering) instead of animation problem. Also, it looks quite hard to transfer the captured data onto characters we are interested in using. But generally, I think using motion capture idea to run cloth simulation has some meaning part in it, especially when we figure out how to transfer the data.